Here are some assets I’ve been working on for a swamp scene I’ll be doing this quarter for my Mapping For Games class. I’ll be sure to keep you guys updated on the various changes and additions. Eventually I’ll be building the house but I need to finish a few parts, might as well set up what I got to make what I can 😉 I’ll post the concept art of what I’m working off of.
So I had to make a hanger bay map thing and put it into the udk game engine… BUUUUUUUUUUt some of the normals aren’t working the way they should be… sooo… back to the drawing board. Least it looks kinda cool, right?
So yeah, spider leg things :3 I’ll get better lighting, keeping it low and dark to add to the seductive secrecy of the unseen and unfinished 😉
Just a rough render, not textured yet, hopefully it reads well and makes sense.
Just something modeled and uv textured roughly in Maya and Photoshop. Simple textures, would spend more time on them